Mov ,eax //write the value into the address Mov ebx, //load the output address into ebx Mov ,ecx //place the integer at the 4 bytes pointed to by r8 function declared as: cdecl void ConvertBackRoutine(int i, PTR_UINT address, unsigned char *output) The convert back routine should hold a routine that converts the given integer back to a row of bytes (e.g when the user wats to write a new value) Mov eax, //place the bytes into eax so it's handled as a normal 4 byte value Mov eax, //place the address that contains the bytes into eax Mov eax, //eax now contains the bytes 'input' pointed to Note: Keep in mind that this routine can be called by multiple threads at the same time. function declared as: cdecl int ConvertRoutine(unsigned char *input, PTR_UINT address) The convert routine should hold a routine that converts the data to an integer (in eax) Eliminate enemy squad leaders to break their morale, but make sure that your own army’s needs are met.Code: Select all alloc(ConvertRoutine,1024)ĭb 0 //Change to 1 if this custom type should be treated as a floatĭb 1 //Remove or change to 0 for legacy call mechanism Liberate towns to use to resupply and create a good name for yourself. Send squads of up-to nine soldiers to create an ambush, seize the high ground, or hold chokepoints. While most story-based RPGs focus on taking a small team from point A to point B, instead you’ll be looking at the bigger picture. You can even hire mercenaries to give your army a boost, though at an obvious price. As you research through the tech tree you’ll be able to specialise troops for certain tasks, or make them more generally versatile. While they may start as simple conscripts, you’ll soon have entire squads of battlemages, medics, heavy infantry, archers, and many more. Make alliances, defeat rivals, manage relationships, and experience the epic tale full of treachery on your quest for peace. A Huge Campaignīoasting a replayable 30-40 hour campaign you will lead your army to rescue Empress Florina from a rogue General. Enter the world of Tahnra in Symphony of War: The Nephilim Saga, a turn-based strategy RPG with a focus on grand-scale operations over the smaller minutia of single battles.
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